I can make maps me...

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Post by Epps on 23/7/2010, 22:06

Recently I started fucking around with hammers. Unfortunate enough I now have a court restriction from using hammers because I smashed someone's skull in. I swear it was on purpose. Anyway to fill my hammer-needs I started using the only hammer I am still allowed to use; Valve's hammer in the SDK. Anyway here are some screenshots from the wip map CP_Epps. Please note that I am making this to get familiar with hammer, not to create the next new huge community map.

NOTE: images are spoilered and get cut off on the sides. Fill view = click on the image.

Spawn from the inside:
Spoiler:
I can make maps me... Cp_epp10

Spawn from the outside:
Spoiler:
I can make maps me... Cp_epp11

CP1:
Spoiler:
I can make maps me... Cp_epp12

CP2:
Spoiler:
I can make maps me... Cp_epp14

Debris from CP2. The broken glass actually hurts you for 10hp total. Why? Because I felt like it:
Spoiler:
I can make maps me... Cp_epp13

Early Easter Egg. Planning a lot more Razz
Spoiler:
I can make maps me... Cp_epp15

Anyway, any suggestions are welcome. I'm planning to finish this map complete with textures and models and such (fuck dev/orange maps).

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I can make maps me... Sgtpepper17
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Post by LOOK IT'S ADAM!!! on 23/7/2010, 22:43

once you figure out the outputs and fireuser stuff it starts getting really fun.
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Post by hyce777 on 24/7/2010, 14:30

Don't start making payload maps. THOSE ARE A BITCH.
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Post by Epps on 24/7/2010, 15:17

Don't worry, I dislike payload to begin with so the odds of me mapping for it are very slim Razz
Also for those who wanna laugh at my awesome discoveries, get your ass on IRC. Every now and then I find out about things like flags and water xD

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Post by Young Greezy on 24/7/2010, 18:36

hyce777 wrote:Don't start making payload maps. THOSE ARE A BITCH.

Lol at your inability to make the payload cart face the correct direction.
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Post by hyce777 on 24/7/2010, 21:11

Lol, oh waterway... that was funny. Stupid tracks at the start were set to face the path track's angles, instead of face direction of motion... so the cart stayed facing one way because i just copy+pasta'd everything.
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