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Which Option Do You Like Best?

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Total Votes : 17

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Post by jameless on 24/5/2010, 07:05

A:
The way things are now except:

Class: Scout
Initial limit: 0
When limit should change: When the sniper opens, scout should open
Limit after change: 2 (max)

B:
The way things are now except:

Class: Sniper
Initial Limit : 4v4
When Limit should change Never
Limit after change: 1

C:
The way things are now except:

Class: Soldier
Initial Limit (when 1v1): 1
When Limit should change(4v4,8v8,etc): 4v4 (8 players total)
Limit after change: 2

Class: Scout
Initial Limit (when 1v1): 1
When Limit should change(4v4,8v8,etc): 9v9 (18 players total)
Limit after change: 3 (should not change to three at 7v7, only at 9v9)

Class: Medic
Initial Limit (when 1v1):1
When Limit should change(4v4,8v8,etc): 7v7
Limit after change:2

D:
The way things are now except:

Class: Sniper
Initial Limit (when 1v1): 0
When Limit should change(4v4,8v8,etc): 5v5
Limit after change:1

Class: Scout
Initial Limit (when 1v1): 1
When Limit should change(4v4,8v8,etc): 6v6
Limit after change:2

Class: Soldier, Medic, Pyro, fat man, Demoman, Engie, Spy
Initial Limit (when 1v1): 2
When Limit should change(4v4,8v8,etc): 6v6
Limit after change:3

E:
The way things were before except:

Class: Sniper
Initial Limit (when 1v1): 0
When Limit should change(4v4,8v8,etc): 5v5
Limit after change:1

Class: Scout
Initial Limit (when 1v1): 1
When Limit should change(4v4,8v8,etc): 6v6
Limit after change:2

Class: Scout
Initial Limit (when 1v1): 1
When Limit should change(4v4,8v8,etc): 9v9
Limit after change:3

Class: fat man
Initial Limit (when 1v1): 1
When Limit should change(4v4,8v8,etc): 5v5
Limit after change:2
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Post by jameless on 24/5/2010, 07:08

This vote will be up for 3 days. If you have any questions about these options please catch me on steam about it. Be forewarned that random posts or posts that aren't progressive will be deleted from here as it's purely meant for the vote.
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Post by jameless on 24/5/2010, 14:02

So far Option D is winning. Keep the votes coming.
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Post by jameless on 24/5/2010, 14:56

Option D is taking a commanding lead. Vote vote vote!
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Post by Young Greezy on 24/5/2010, 15:19

Yeah that's probably because I realized I meant to vote for D and voted for E by accident, and just switched it now.

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Post by jameless on 24/5/2010, 17:38

More votes please.
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Post by vladmirbsl69 on 24/5/2010, 20:49

I VOTED FOR D! overall its the best option for having pepole being able to have more choice when its lower # of players.
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Post by ninji on 24/5/2010, 22:18

I voted for D
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Post by UberLord on 24/5/2010, 23:55

Where is the option where fat man and sniper change together? Question
I think a few people suggested that, unless I misread it...
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Post by Hoboapple on 25/5/2010, 04:37

I like D, especially since 2 spies doesn't require as many people.
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Post by jameless on 25/5/2010, 06:13

UberLord I think you are referring to Option E. fat man changes to 2 when Sniper changes to 1 at 5v5.
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Post by jameless on 25/5/2010, 06:37

Keep the votes coming.
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Post by jameless on 25/5/2010, 10:01

Vote vote vote!
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Post by Cake on 25/5/2010, 11:09

As for now, D will be fine I think. But having 3 medics when it's 6v6 can be a pain in the ass sometimes.
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Post by Nicobbq on 25/5/2010, 12:28

jameless wrote:Vote vote vote!
Would love to but already voted for D.
You can add another vote to D if you want :p
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Post by jameless on 25/5/2010, 14:36

K so due to the overwhelming number of votes for D I put that option in place. I will continue to monitor this vote in case somehow another option gets voted ahead.
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Post by Tidelag on 25/5/2010, 15:16

I voted E because the D option has one thing that bothers me. That is the scout limit. How does the limit of 2 scout make sense in team of 12 players (if the server is full)? In comp the limit is 2 and that doesn't mean that the scout is overpowered. I consider orange as a bad scout map. A lot of open space to get sniped and in the tower he's an easy prey for the fat man classes. The only advantage the scout has is his speed, that does not make him overpowered.

In my opinion this should be added to option D:

Class: Scout
Initial Limit (when 1v1): 1
When Limit should change(4v4,8v8,etc): 9v9 or at least 10v10
Limit after change:3
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Post by UberLord on 25/5/2010, 16:52

No James, one day when I came onto the server, I was overwhelmed by a fat man medic pair and it was too low to have any snipers. So our team got plowed over, I wanted a vote for fat man to have 1 when sniper had 1....
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Post by jameless on 25/5/2010, 17:04

Sorry Uber it's a bit late now for that but I did warn that if it wasn't in that specific format it may have been skipped over. Perhaps after some time of playing with these limits we may revisit some more changes.
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