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Zombiefortress change

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Zombiefortress change Empty Zombiefortress change

Post by jameless 12/7/2010, 22:17

New version includes these updates.

  • Updated PLUGIN_INFO with new URL.
  • Fixed issue where engineers picking up a sentry would be stuck holding their toolbox.
  • Sadistic: Bonuses received when any survivor dies, not just nearby survivors.
  • Sadistic: Crit bonus added on survivor death.
  • Sadistic: Defense bonus decreased on survivor death.
  • Magnetic: Fixed crash issue when generating spark effects on sentries.
  • Toxic: Increased diminishing returns effect for passive damage.
  • Alpha, Leap, Roar: Clarified error notifications to client.
jameless
jameless
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Zombiefortress change Empty Re: Zombiefortress change

Post by jameless 23/7/2010, 06:45

New version includes these updates:
  • Crits will not act strangely when ZF is disabled.
  • Valid crit calculation logic (like Targe Charge) will now behave properly.
  • ZF configuration file is no longer automatically generated, nor will it execute on each map change. Thus, server ops can generate their own custom ZF configuration files with greater ease.

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jameless
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