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6 VS 6 Control Point Night

+12
Cake
vladmirbsl69
UberLord
ninji
Epps
Afro
Nick
Eraserhead
Havik
Tidelag
Dr 69er
Jonesie|UKCS|
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6 VS 6 Control Point Night Empty 6 VS 6 Control Point Night

Post by Jonesie|UKCS| 15/5/2010, 06:46

Seeing as how the last even was a complete success, I have decided to make another one. It isn't a PUG, its just more of a friendly game. It will be as the last 6 VS 6 event. It will be on the 21 May 2010 at 5:30PM EST (10:30 GMT). It'll be on the VIP server. I shall arrange a couple of these every Friday. I'll try to arrange the teams based up with skill. I wont have the GOOD people, who are in the SF & ESF, on one team, I will make the teams fair. I wont stack them either. The maps will be:

CP_Badlands
CP_Granary
CP_Freight


Five rounds of each map. You can be any class you wish.

Team BLU
Jonesie - Soldier
Dr 69er - Soldier
Eraserhead - Medic
Sgt Pepper - Engineer
Cake - Scout



Team RED
Tidelag - Scout / Sniper
Chuck Norris - Demoman
AFRO Monke - Demoman
Gibbo - Soldier


Backups
Havik
Vladamir
Young Greezy


Last edited by Cpt Jonesie on 21/5/2010, 15:58; edited 13 times in total

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Post by Dr 69er 15/5/2010, 06:59

Ill play Soldier with u m8
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Post by Tidelag 15/5/2010, 07:00

I'm in, as scoot. And don't be surprised when I pull out the sniper rifle.
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Post by Havik 15/5/2010, 09:58

uh, backup I guess... only because it might conflict with diner Razz
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Post by Eraserhead 15/5/2010, 11:02

Great initiative Jonesie!
One remark though. If it's just for fun then why let people pick a class in advance. Looks like a pug to me then with the only difference that all classes will be allowed.
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Post by Jonesie|UKCS| 15/5/2010, 11:18

I LET people choose whatever class they want, me and 69er just wished to play Soldier cause we love the class.

I put it in advance so we dont have people stepping in at the last minute.

The week after next, I'll be doing a Arena event.

Then the week after that, I'll do a intelligence one, then we'll start with KOTH again, then CP, then ARENA and INTEL. Different maps of course.

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Post by Nick 15/5/2010, 11:30

Ill Play whatever is open on either team besides medic soldier/scout/demo
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Post by Jonesie|UKCS| 15/5/2010, 11:42

The list for this CP Night, is going well. Eraser, will you be playing in this?
Keep the people coming, guys!

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Post by Tidelag 15/5/2010, 12:51

I don't see why we don't turn this into a real pug...
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Post by Eraserhead 15/5/2010, 12:55

I will be there as demo, medic or w/e class is needed.
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Post by Afro 15/5/2010, 18:56

Ill be Solly or Demo preferrable Solly
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Post by Epps 15/5/2010, 19:31

Not serious = screw around so I'll be in as an Engineer, spy or sniper!
Off course if it turns out all serious I will play demo or medic...

Cant wait for the Intel pug, I love playing engineer on intel maps, hiding teleporters, building sentries to stop them from taking the intel, capping intel as an heavy...
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Post by ninji 15/5/2010, 20:47

I wish I could make it, but, alas, I can not.
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Post by UberLord 15/5/2010, 22:48

I might make it, I don't know if I'm camping that weekend. I'll tell you in the next few days.
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Post by Jonesie|UKCS| 16/5/2010, 07:49

PredatorPants, who is mine and 69er's friend, will be joining as spychecker.

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Post by Afro 16/5/2010, 19:02

Could i be a red soldier?
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Post by Nick 16/5/2010, 20:02

Could i actually be a spy disguised as a red demo man?
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Post by vladmirbsl69 16/5/2010, 20:41

ill have to check my schedule but i might be able to be back up jonsie
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Post by UberLord 16/5/2010, 20:53

Nope, I'm camping this weekend. Sorry I couldn't make it.
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Post by Epps 16/5/2010, 21:00

Ow lol, I actually got in as a Red Engineer! Ow well, guess we can all try out some new tactics to use

Tactics I thought of so far:
-While capping, build lvl 1 sentry as offensive support.
-While defending, build level 2 or 3 sentry as devensive support, tank with dispenser behind it if enough metal is available.
-Maps with multi spawn rooms: lvl 1 sentry for slower classes.
-Maps with one spawn-room: lvl 2 teleporter to mid point.
-Shotgun everybody at mid range, pistol on long range, wrench on short range.

Hope this works with all the solly spam...
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Post by vladmirbsl69 16/5/2010, 21:14

Sgt Pepper wrote:Ow lol, I actually got in as a Red Engineer! Ow well, guess we can all try out some new tactics to use

Tactics I thought of so far:
-While capping, build lvl 1 sentry as offensive support.
-While defending, build level 2 or 3 sentry as devensive support, tank with dispenser behind it if enough metal is available.
-Maps with multi spawn rooms: lvl 1 sentry for slower classes.
-Maps with one spawn-room: lvl 2 teleporter to mid point.
-Shotgun everybody at mid range, pistol on long range, wrench on short range.

Hope this works with all the solly spam...
see this
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Post by Eraserhead 17/5/2010, 07:35

No sentry can keep out an ubered demoman. Setting up sentries has been tried multiple time when defending the last cp on badlands and always resulted in that team losing (but i confess it's hard to fight back when you only have the last point to defend).
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Post by Cake 17/5/2010, 11:54

Count me in, I'll go scout. And don't be surprised when I pull my dear, powerful and long ambassador to make a ''fine job'' out of them.

Oh and I don't know if I can play very long, but I'll be able to play at least half an hour I think.
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Post by Jonesie|UKCS| 17/5/2010, 14:59

The event will be on for like 90 minutes to 2 hours!

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Post by Eraserhead 17/5/2010, 20:48

Jonesie, my experience after organizing about 5-6 of the pugs now is the following:

-there always will be no-shows
-there will always be people who leave early

This will create delays because you cannot start an unbalanced game and because you need at least 5vs5 players and so you lose time looking for subs.

This has in the past resulted in every pug lasting for at least 2 hrs, most of the time 2,5 hrs and last time it even took 3hrs for playing 3 maps.

Of course it also depends whether one of the teams is stacked or not.

I highly advise you to copy/paste the link to the pug guidelines that Greezy and me have used in the past. If someone wants to participate in this game they should commit to 2,5 hrs of gameplay or otherwise be registered as a backup player. If someone doesn't show up or leaves in the middle of a game without a replacement he should not be allowed to play in the next 2 pugs.
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