Topics about orange maps
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Topics about orange maps
I heard some people wanted to make a variation of orange_x3 so i tried to find all the topics we had about this on the forum to prevent everyone having to say the same stuff again.
I think everyone will agree that Tendo's map was the best orange_x3 variation we ever had, shame it made the server crash. Everyone who wants to make an orange map should take a look at that map, it is on the VIP server: cp_orange_x3_pulp_f7.bsp
http://forum.pulpfortress.com/general-discussions-f5/well-testing-of-orange_b_n-went-underway-t664.htm
http://forum.pulpfortress.com/general-discussions-f5/map-building-t86.htm
http://forum.pulpfortress.com/flame-thrower-f4/complaints-about-orange-final-t605.htm?highlight=orange
http://forum.pulpfortress.com/general-discussions-f5/map-rotation-your-opinion-t187.htm
http://forum.pulpfortress.com/news-f1/orange-rotation-week-t401.htm
http://forum.pulpfortress.com/pulp-support-center-f8/orange_c-t1026.htm
http://forum.pulpfortress.com/suggestions-f17/new-map-for-pulp-orange-24-7-server-t1561.htm
I think there were other topics about this so if anyone finds them please add them to this thread.
I think everyone will agree that Tendo's map was the best orange_x3 variation we ever had, shame it made the server crash. Everyone who wants to make an orange map should take a look at that map, it is on the VIP server: cp_orange_x3_pulp_f7.bsp
http://forum.pulpfortress.com/general-discussions-f5/well-testing-of-orange_b_n-went-underway-t664.htm
http://forum.pulpfortress.com/general-discussions-f5/map-building-t86.htm
http://forum.pulpfortress.com/flame-thrower-f4/complaints-about-orange-final-t605.htm?highlight=orange
http://forum.pulpfortress.com/general-discussions-f5/map-rotation-your-opinion-t187.htm
http://forum.pulpfortress.com/news-f1/orange-rotation-week-t401.htm
http://forum.pulpfortress.com/pulp-support-center-f8/orange_c-t1026.htm
http://forum.pulpfortress.com/suggestions-f17/new-map-for-pulp-orange-24-7-server-t1561.htm
I think there were other topics about this so if anyone finds them please add them to this thread.
Last edited by Eraserhead on 23/8/2010, 14:02; edited 2 times in total
Re: Topics about orange maps
Well, I found LB's variation quite nice. It has underwater tunnels, the wall on the spawn outside is higher so you can use to propel yourself higher, and is has a house for the second points. I think most orange clan made variations are good, but they all have different perks and such.
UberLord- Posts : 374
Join date : 2010-04-09
Age : 28
Location : playing tf2 or gmod
Re: Topics about orange maps
We have discussed this before and decided not to deviate that much from the original Orange. In a previous version Tendo made there were underground tunnels as well but they were removed.
I played the LB version a lot but i don't like the tunnels there either, the cp2/cp4 or not needed if you ask me.
I played the LB version a lot but i don't like the tunnels there either, the cp2/cp4 or not needed if you ask me.
Re: Topics about orange maps
To be honest, LB's version is almost a little bit excessive. It feels like big toy playground, what with secret underwater tunnels, rounded edges (obviously so i don't run into them and poke myself) and an overall florescent tint. Kind of feels silly to me.
Young Greezy- Scrim Team Captain
- Posts : 1775
Join date : 2010-01-10
Age : 57
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