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orange_x_pulp?

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Nicobbq
Eraserhead
Lord Zurkov
DrManette
Epps
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orange_x_pulp? - Page 2 Empty Re: orange_x_pulp?

Post by Epps 1/4/2010, 18:31

Can't wait to testplay this map!

Also, it might a bit late but here are my requests:
-More cover against snipers (FU coward snipers that camp 2nd point!).
-Instead of a hole in/out spawn a door. This way people will actually leave spawn when the last CP is being capped -.- (not sure if it is a good change tho)
-Class changing inside spawn without suiciding (if possible).
-A giant picture of the Angry Monkey from the Angry Monkey Show hidden in a cool way.
-Maybe a ground texture so we wont have those square blocks anymore? Don't think that will make the map lag on very old PC's...
Epps
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orange_x_pulp? - Page 2 Empty Re: orange_x_pulp?

Post by Eraserhead 1/4/2010, 20:50

I'm seeing some suggestions that were already in the beginning of this thread btw.

I agree with pepper on the spawn entity that allows you to change class without suicide. I was actually looking for a plugin that does it but it does not exist.

I'm not sure about the spawn ramp/door. I guess a vote would be best, at first i hated it but now i've managed my ways to get in/out of spawn. It would mean a lot of people running back to spawn all the time. Hmm, i still think ramps are best.

Don't make the walls higher on the tower to solve the pyro problem that would not enable you anymore to crouch jump on them.
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