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i've never been this excited over a program before...

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DrManette
ninji
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i've never been this excited over a program before... Empty i've never been this excited over a program before...

Post by LOOK IT'S ADAM!!! 16/4/2010, 17:52

so, i've decided to make a program (in C) that will generate a .CFG file which will spawn bots in TF2 and make them shoot a wall to make a picture.

any picture.

i'm not shitting you here.

i recently made a program that converts images into rough ascii "sketches", but it's limited to .bmp, 24 pit per pixel.

i just wanted to get this excitement off my chest because no one else i could talk to at this moment would appreciate such level of nerdiness.
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Post by Nicobbq 16/4/2010, 17:56

But if your bots shoot too many bullets, maybe the first one shot will vanish and therefore destroy the picture..
just wondering...
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Post by LOOK IT'S ADAM!!! 16/4/2010, 17:58

there's a client side constant that can be set to limit the number of decals drawn. i'd make my program resize the image to fit within that "pixel" limit.
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Post by Furgus 16/4/2010, 18:17

I admire you Adam. i've never been this excited over a program before... Icon_cheers
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Post by ninji 16/4/2010, 18:38

I would love to be able to download this program, when it is finished.
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Post by DrManette 16/4/2010, 19:24

Ah, to be young and a programmer... Razz
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Post by Lord Zurkov 16/4/2010, 19:33

Sounds interesting... I'm no programmer, but I've been scripting on TF2 for a helluva long time.

How is this going to work? Is it going to spawn one bot and have them pummel the wall like a typewriter, or did you intend to use rows of bots?
Did you intend to K.O. gravity (to keep them in midair) and simply change their planar coordinates, or did you have something more clever in mind (like layering teams and modifying which bots fire)?
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Post by LOOK IT'S ADAM!!! 16/4/2010, 19:50

well, at first i have a plan to use just one bot. turn off gravity and teleport it in front of a wall. then use the bot_teleport command to change where it is pointing. fire one shot, repeat.

as of now i'm having a hard time actually getting the bots to do what i tell them to. they just do the first command and then just sit there.

i run the script once, the bots spawn.
i run it again, they teleport once.
i can't get them to move beyond the first teleport.
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Post by Lord Zurkov 16/4/2010, 20:51

LOOK IT'S ADAM!!! wrote:well, at first i have a plan to use just one bot. turn off gravity and teleport it in front of a wall. then use the bot_teleport command to change where it is pointing. fire one shot, repeat.

as of now i'm having a hard time actually getting the bots to do what i tell them to. they just do the first command and then just sit there.

i run the script once, the bots spawn.
i run it again, they teleport once.
i can't get them to move beyond the first teleport.
Lulz. You want to make a command string. Don't forget to add "wait [# of frames]" when you want them to wait. Razz


Last edited by Lord Zurkov on 16/4/2010, 21:39; edited 2 times in total
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Post by LOOK IT'S ADAM!!! 16/4/2010, 20:54

yeah, i know.

this is what's in the .cfg

Code:
sv_cheats 1
mp_teams_unbalance_limit 32
sv_allow_wait_command 1
bot -class sniper -team red -name 0
bot -class sniper -team red -name 1
bot -class sniper -team red -name 2
bot -class sniper -team red -name 3
bot -class sniper -team red -name 4
bot -class sniper -team red -name 5
bot -class sniper -team red -name 6
bot -class sniper -team red -name 7
wait 60
bot_teleport 0 -292 6048 -1987 0 0 0
bot_teleport 1 -392 6048 -1987 0 0 0
bot_teleport 2 -292 5948 -1987 0 0 0
bot_teleport 3 -492 5848 -1987 0 0 0
bot_teleport 4 -392 5848 -1987 0 0 0
bot_teleport 5 -492 5948 -1987 0 0 0
bot_teleport 6 -292 5848 -1987 0 0 0
bot_teleport 7 -492 6048 -1987 0 0 0
echo pre-wait
wait 50
echo post-wait
bot_teleport 0 -272 6067 -1987 0 0 0
bot_teleport 1 -372 6067 -1987 0 0 0
bot_teleport 2 -272 5967 -1987 0 0 0
bot_teleport 3 -472 5867 -1987 0 0 0
bot_teleport 4 -372 5867 -1987 0 0 0
bot_teleport 5 -472 5967 -1987 0 0 0
bot_teleport 6 -272 5867 -1987 0 0 0
bot_teleport 7 -472 6067 -1987 0 0 0
echo pre-wait
wait 50
echo post-wait
bot_teleport 0 -252 6085 -1987 0 0 0
bot_teleport 1 -352 6085 -1987 0 0 0
bot_teleport 2 -252 5985 -1987 0 0 0
bot_teleport 3 -452 5885 -1987 0 0 0
bot_teleport 4 -352 5885 -1987 0 0 0
etc...


also, every echo executes instantly, no wait for some reason even though i made sure the cvar allowed it.
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Post by Lord Zurkov 16/4/2010, 20:57

LOOK IT'S ADAM!!! wrote:yeah, i know.

this is what's in the .cfg
Code:
CFG
also, every echo executes instantly, no wait for some reason even though i made sure the cvar allowed it.
Hmm... what map are you doing it on? I wanna test that CFG on my own server.
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Post by LOOK IT'S ADAM!!! 16/4/2010, 20:58

orange
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Post by Lord Zurkov 16/4/2010, 21:12

That's incredibly bizarre... I've never had it do that before. My wait-test script keeps reading "POSITIVE", so I'm not sure why it acts like there's no "wait"s.
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Post by LOOK IT'S ADAM!!! 16/4/2010, 21:12

well, that kind of killed that idea.

oh well.

i'll just chalk it up to the script being too awesome for the source engine to handle.
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Post by Lord Zurkov 16/4/2010, 21:17

I made it work. Stuff each teleport group into an alias, then execute the alias instead.
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Post by LOOK IT'S ADAM!!! 16/4/2010, 21:19

would i be able to name all the aliases the same thing? like declare the alias right before i use it?

i'm using a program to generate this and it would take a while to adapt for X number of different aliases.
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Post by Lord Zurkov 16/4/2010, 21:22

Tons of my scripts change the content of aliases, so I\'m sure you could do it too.
Changing the alias' content can be used to do a lot of clever things.


Last edited by Lord Zurkov on 16/4/2010, 21:29; edited 1 time in total
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Post by LOOK IT'S ADAM!!! 16/4/2010, 21:26

so, this wouldn't work then?


Code:
alias tele "
   bot_teleport 0 -292 6048 -1987 0 0 0;
   bot_teleport 1 -392 6048 -1987 0 0 0;
   bot_teleport 2 -292 5948 -1987 0 0 0;
   bot_teleport 3 -492 5848 -1987 0 0 0;
   bot_teleport 4 -392 5848 -1987 0 0 0;
   bot_teleport 5 -492 5948 -1987 0 0 0;
   bot_teleport 6 -292 5848 -1987 0 0 0;
   bot_teleport 7 -492 6048 -1987 0 0 0"
tele
echo pre-wait
wait 500
echo post-wait
alias tele "
   bot_teleport 0 -272 6067 -1987 0 0 0;
   bot_teleport 1 -372 6067 -1987 0 0 0;
   bot_teleport 2 -272 5967 -1987 0 0 0;
   bot_teleport 3 -472 5867 -1987 0 0 0;
   bot_teleport 4 -372 5867 -1987 0 0 0;
   bot_teleport 5 -472 5967 -1987 0 0 0;
   bot_teleport 6 -272 5867 -1987 0 0 0;
   bot_teleport 7 -472 6067 -1987 0 0 0"
tele
echo pre-wait
wait 500
echo post-wait
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Post by Lord Zurkov 16/4/2010, 21:34

I'll bet that CFGs execute all their commands simultaneously. It would make sense (because you usually don't want part of your configuration going into effect later), and that would explain why your thing doesn't work.

I think you'll have to rig them up with separate aliases. I'll test it now.
EDIT: Even in separate aliases it's being a pain. I'm trying to find the problem.

ADDENDUM:
Code:
alias "tele1" "bot_teleport 0 -292 6048 -1987 0 0 0; bot_teleport 1 -392 6048 -1987 0 0 0; bot_teleport 2 -292 5948 -1987 0 0 0; bot_teleport 3 -492 5848 -1987 0 0 0; bot_teleport 4 -392 5848 -1987 0 0 0; bot_teleport 5 -492 5948 -1987 0 0 0; bot_teleport 6 -292 5848 -1987 0 0 0; bot_teleport 7 -492 6048 -1987 0 0 0"

alias "tele2" "bot_teleport 0 -272 6067 -1987 0 0 0; bot_teleport 1 -372 6067 -1987 0 0 0; bot_teleport 2 -272 5967 -1987 0 0 0; bot_teleport 3 -472 5867 -1987 0 0 0; bot_teleport 4 -372 5867 -1987 0 0 0; bot_teleport 5 -472 5967 -1987 0 0 0; bot_teleport 6 -272 5867 -1987 0 0 0; bot_teleport 7 -472 6067 -1987 0 0 0"

alias "tele" "tele1; wait 100; tele2; wait 100; tele"; tele
This one works for sure. It's self-referencing so I could see whether anything was happening.

ADDENDUM ADDENDUM: After a bit more testing, I'm almost completely sure that the CFG executes all of the commands at once. That sucks.


Last edited by Lord Zurkov on 16/4/2010, 21:51; edited 2 times in total
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Post by LOOK IT'S ADAM!!! 16/4/2010, 21:49

Code:

Cbuf_AddText: buffer overflow
Cbuf_AddText: buffer overflow
Cbuf_AddText: buffer overflow
Cbuf_AddText: buffer overflow
Cbuf_AddText: buffer overflow
Cbuf_AddText: buffer overflow
...



that's what i get after making sperate aliases and putting the wait commands right before another command, like this:

Code:
alias tele0  bot_teleport 0 -292 6048 -1987 0 0 0; bot_teleport 1 -392 6048 -1987 0 0 0; bot_teleport 2 -292 5948 -1987 0 0 0; bot_teleport 3 -492 5848 -1987 0 0 0; bot_teleport 4 -392 5848 -1987 0 0 0; bot_teleport 5 -492 5948 -1987 0 0 0; bot_teleport 6 -292 5848 -1987 0 0 0; bot_teleport 7 -492 6048 -1987 0 0 0"
echo pre-wait
wait 500; tele0
echo post-wait
alias tele1  bot_teleport 0 -272 6067 -1987 0 0 0; bot_teleport 1 -372 6067 -1987 0 0 0; bot_teleport 2 -272 5967 -1987 0 0 0; bot_teleport 3 -472 5867 -1987 0 0 0; bot_teleport 4 -372 5867 -1987 0 0 0; bot_teleport 5 -472 5967 -1987 0 0 0; bot_teleport 6 -272 5867 -1987 0 0 0; bot_teleport 7 -472 6067 -1987 0 0 0"
echo pre-wait
wait 500; tele1
echo post-wait
alias tele2  bot_teleport 0 -252 6085 -1987 0 0 0; bot_teleport 1 -352 6085 -1987 0 0 0; bot_teleport 2 -252 5985 -1987 0 0 0; bot_teleport 3 -452 5885 -1987 0 0 0; bot_teleport 4 -352 5885 -1987 0 0 0; bot_teleport 5 -452 5985 -1987 0 0 0; bot_teleport 6 -252 5885 -1987 0 0 0; bot_teleport 7 -452 6085 -1987 0 0 0"
echo pre-wait
wait 500; tele2
echo post-wait
alias tele3  bot_teleport 0 -232 6102 -1987 0 0 0; bot_teleport 1 -332 6102 -1987 0 0 0; bot_teleport 2 -232 6002 -1987 0 0 0; bot_teleport 3 -432 5902 -1987 0 0 0; bot_teleport 4 -332 5902 -1987 0 0 0; bot_teleport 5 -432 6002 -1987 0 0 0; bot_teleport 6 -232 5902 -1987 0 0 0; bot_teleport 7 -432 6102 -1987 0 0 0"
echo pre-wait
wait 500; tele3
echo post-wait
alias tele4  bot_teleport 0 -212 6118 -1987 0 0 0; bot_teleport 1 -312 6118 -1987 0 0 0; bot_teleport 2 -212 6018 -1987 0 0 0; bot_teleport 3 -412 5918 -1987 0 0 0; bot_teleport 4 -312 5918 -1987 0 0 0; bot_teleport 5 -412 6018 -1987 0 0 0; bot_teleport 6 -212 5918 -1987 0 0 0; bot_teleport 7 -412 6118 -1987 0 0 0"
echo pre-wait
wait 500; tele4
echo post-wait
alias tele5  bot_teleport 0 -192 6133 -1987 0 0 0; bot_teleport 1 -292 6133 -1987 0 0 0; bot_teleport 2 -192 6033 -1987 0 0 0; bot_teleport 3 -392 5933 -1987 0 0 0; bot_teleport 4 -292 5933 -1987 0 0 0; bot_teleport 5 -392 6033 -1987 0 0 0; bot_teleport 6 -192 5933 -1987 0 0 0; bot_teleport 7 -392 6133 -1987 0 0 0"
echo pre-wait
wait 500; tele5
echo post-wait
alias tele6  bot_teleport 0 -172 6147 -1987 0 0 0; bot_teleport 1 -272 6147 -1987 0 0 0; bot_teleport 2 -172 6047 -1987 0 0 0; bot_teleport 3 -372 5947 -1987 0 0 0; bot_teleport 4 -272 5947 -1987 0 0 0; bot_teleport 5 -372 6047 -1987 0 0 0; bot_teleport 6 -172 5947 -1987 0 0 0; bot_teleport 7 -372 6147 -1987 0 0 0"
echo pre-wait
wait 500; tele6
echo post-wait
alias tele7  bot_teleport 0 -152 6160 -1987 0 0 0; bot_teleport 1 -252 6160 -1987 0 0 0; bot_teleport 2 -152 6060 -1987 0 0 0; bot_teleport 3 -352 5960 -1987 0 0 0; bot_teleport 4 -252 5960 -1987 0 0 0; bot_teleport 5 -352 6060 -1987 0 0 0; bot_teleport 6 -152 5960 -1987 0 0 0; bot_teleport 7 -352 6160 -1987 0 0 0"
echo pre-wait
wait 500; tele7
echo post-wait
alias tele8  bot_teleport 0 -132 6172 -1987 0 0 0; bot_teleport 1 -232 6172 -1987 0 0 0; bot_teleport 2 -132 6072 -1987 0 0 0; bot_teleport 3 -332 5972 -1987 0 0 0; bot_teleport 4 -232 5972 -1987 0 0 0; bot_teleport 5 -332 6072 -1987 0 0 0; bot_teleport 6 -132 5972 -1987 0 0 0; bot_teleport 7 -332 6172 -1987 0 0 0"
echo pre-wait
wait 500; tele8
echo post-wait
alias tele9  bot_teleport 0 -112 6183 -1987 0 0 0; bot_teleport 1 -212 6183 -1987 0 0 0; bot_teleport 2 -112 6083 -1987 0 0 0; bot_teleport 3 -312 5983 -1987 0 0 0; bot_teleport 4 -212 5983 -1987 0 0 0; bot_teleport 5 -312 6083 -1987 0 0 0; bot_teleport 6 -112 5983 -1987 0 0 0; bot_teleport 7 -312 6183 -1987 0 0 0"
echo pre-wait
wait 500; tele9
echo post-wait
alias tele10  bot_teleport 0 -92 6193 -1987 0 0 0; bot_teleport 1 -192 6193 -1987 0 0 0; bot_teleport 2 -92 6093 -1987 0 0 0; bot_teleport 3 -292 5993 -1987 0 0 0; bot_teleport 4 -192 5993 -1987 0 0 0; bot_teleport 5 -292 6093 -1987 0 0 0; bot_teleport 6 -92 5993 -1987 0 0 0; bot_teleport 7 -292 6193 -1987 0 0 0"
echo pre-wait
wait 500; tele10
echo post-wait
alias tele11  bot_teleport 0 -72 6202 -1987 0 0 0; bot_teleport 1 -172 6202 -1987 0 0 0; bot_teleport 2 -72 6102 -1987 0 0 0; bot_teleport 3 -272 6002 -1987 0 0 0; bot_teleport 4 -172 6002 -1987 0 0 0; bot_teleport 5 -272 6102 -1987 0 0 0; bot_teleport 6 -72 6002 -1987 0 0 0; bot_teleport 7 -272 6202 -1987 0 0 0"
echo pre-wait
wait 500; tele11
echo post-wait
alias tele12  bot_teleport 0 -52 6210 -1987 0 0 0; bot_teleport 1 -152 6210 -1987 0 0 0; bot_teleport 2 -52 6110 -1987 0 0 0; bot_teleport 3 -252 6010 -1987 0 0 0; bot_teleport 4 -152 6010 -1987 0 0 0; bot_teleport 5 -252 6110 -1987 0 0 0; bot_teleport 6 -52 6010 -1987 0 0 0; bot_teleport 7 -252 6210 -1987 0 0 0"
echo pre-wait
wait 500; tele12
echo post-wait
alias tele13  bot_teleport 0 -32 6217 -1987 0 0 0; bot_teleport 1 -132 6217 -1987 0 0 0; bot_teleport 2 -32 6117 -1987 0 0 0; bot_teleport 3 -232 6017 -1987 0 0 0; bot_teleport 4 -132 6017 -1987 0 0 0; bot_teleport 5 -232 6117 -1987 0 0 0; bot_teleport 6 -32 6017 -1987 0 0 0; bot_teleport 7 -232 6217 -1987 0 0 0"
echo pre-wait
wait 500; tele13
echo post-wait
alias tele14  bot_teleport 0 -12 6223 -1987 0 0 0; bot_teleport 1 -112 6223 -1987 0 0 0; bot_teleport 2 -12 6123 -1987 0 0 0; bot_teleport 3 -212 6023 -1987 0 0 0; bot_teleport 4 -112 6023 -1987 0 0 0; bot_teleport 5 -212 6123 -1987 0 0 0; bot_teleport 6 -12 6023 -1987 0 0 0; bot_teleport 7 -212 6223 -1987 0 0 0"
echo pre-wait
wait 500; tele14
echo post-wait
alias tele15  bot_teleport 0 8 6228 -1987 0 0 0; bot_teleport 1 -92 6228 -1987 0 0 0; bot_teleport 2 8 6128 -1987 0 0 0; bot_teleport 3 -192 6028 -1987 0 0 0; bot_teleport 4 -92 6028 -1987 0 0 0; bot_teleport 5 -192 6128 -1987 0 0 0; bot_teleport 6 8 6028 -1987 0 0 0; bot_teleport 7 -192 6228 -1987 0 0 0"
echo pre-wait
wait 500; tele15
echo post-wait
alias tele16  bot_teleport 0 28 6232 -1987 0 0 0; bot_teleport 1 -72 6232 -1987 0 0 0; bot_teleport 2 28 6132 -1987 0 0 0; bot_teleport 3 -172 6032 -1987 0 0 0; bot_teleport 4 -72 6032 -1987 0 0 0; bot_teleport 5 -172 6132 -1987 0 0 0; bot_teleport 6 28 6032 -1987 0 0 0; bot_teleport 7 -172 6232 -1987 0 0 0"
echo pre-wait
wait 500; tele16
echo post-wait
alias tele17  bot_teleport 0 48 6235 -1987 0 0 0; bot_teleport 1 -52 6235 -1987 0 0 0; bot_teleport 2 48 6135 -1987 0 0 0; bot_teleport 3 -152 6035 -1987 0 0 0; bot_teleport 4 -52 6035 -1987 0 0 0; bot_teleport 5 -152 6135 -1987 0 0 0; bot_teleport 6 48 6035 -1987 0 0 0; bot_teleport 7 -152 6235 -1987 0 0 0"
echo pre-wait
wait 500; tele17
echo post-wait
alias tele18  bot_teleport 0 68 6237 -1987 0 0 0; bot_teleport 1 -32 6237 -1987 0 0 0; bot_teleport 2 68 6137 -1987 0 0 0; bot_teleport 3 -132 6037 -1987 0 0 0; bot_teleport 4 -32 6037 -1987 0 0 0; bot_teleport 5 -132 6137 -1987 0 0 0; bot_teleport 6 68 6037 -1987 0 0 0; bot_teleport 7 -132 6237 -1987 0 0 0"
echo pre-wait
wait 500; tele18
echo post-wait
alias tele19  bot_teleport 0 88 6238 -1987 0 0 0; bot_teleport 1 -12 6238 -1987 0 0 0; bot_teleport 2 88 6138 -1987 0 0 0; bot_teleport 3 -112 6038 -1987 0 0 0; bot_teleport 4 -12 6038 -1987 0 0 0; bot_teleport 5 -112 6138 -1987 0 0 0; bot_teleport 6 88 6038 -1987 0 0 0; bot_teleport 7 -112 6238 -1987 0 0 0"
echo pre-wait
wait 500; tele19
echo post-wait
alias tele20  bot_teleport 0 107 6238 -1987 0 0 0; bot_teleport 1 7 6238 -1987 0 0 0; bot_teleport 2 107 6138 -1987 0 0 0; bot_teleport 3 -93 6038 -1987 0 0 0; bot_teleport 4 7 6038 -1987 0 0 0; bot_teleport 5 -93 6138 -1987 0 0 0; bot_teleport 6 107 6038 -1987 0 0 0; bot_teleport 7 -93 6238 -1987 0 0 0"
echo pre-wait
wait 500; tele20
echo post-wait
alias tele21  bot_teleport 0 127 6237 -1987 0 0 0; bot_teleport 1 27 6237 -1987 0 0 0; bot_teleport 2 127 6137 -1987 0 0 0; bot_teleport 3 -73 6037 -1987 0 0 0; bot_teleport 4 27 6037 -1987 0 0 0; bot_teleport 5 -73 6137 -1987 0 0 0; bot_teleport 6 127 6037 -1987 0 0 0; bot_teleport 7 -73 6237 -1987 0 0 0"
echo pre-wait
wait 500; tele21
echo post-wait
alias tele22  bot_teleport 0 147 6235 -1987 0 0 0; bot_teleport 1 47 6235 -1987 0 0 0; bot_teleport 2 147 6135 -1987 0 0 0; bot_teleport 3 -53 6035 -1987 0 0 0; bot_teleport 4 47 6035 -1987 0 0 0; bot_teleport 5 -53 6135 -1987 0 0 0; bot_teleport 6 147 6035 -1987 0 0 0; bot_teleport 7 -53 6235 -1987 0 0 0"
echo pre-wait
wait 500; tele22
echo post-wait
alias tele23  bot_teleport 0 167 6232 -1987 0 0 0; bot_teleport 1 67 6232 -1987 0 0 0; bot_teleport 2 167 6132 -1987 0 0 0; bot_teleport 3 -33 6032 -1987 0 0 0; bot_teleport 4 67 6032 -1987 0 0 0; bot_teleport 5 -33 6132 -1987 0 0 0; bot_teleport 6 167 6032 -1987 0 0 0; bot_teleport 7 -33 6232 -1987 0 0 0"
echo pre-wait
wait 500; tele23
echo post-wait
alias tele24  bot_teleport 0 187 6228 -1987 0 0 0; bot_teleport 1 87 6228 -1987 0 0 0; bot_teleport 2 187 6128 -1987 0 0 0; bot_teleport 3 -13 6028 -1987 0 0 0; bot_teleport 4 87 6028 -1987 0 0 0; bot_teleport 5 -13 6128 -1987 0 0 0; bot_teleport 6 187 6028 -1987 0 0 0; bot_teleport 7 -13 6228 -1987 0 0 0"
echo pre-wait
wait 500; tele24
echo post-wait
alias tele25  bot_teleport 0 207 6223 -1987 0 0 0; bot_teleport 1 107 6223 -1987 0 0 0; bot_teleport 2 207 6123 -1987 0 0 0; bot_teleport 3 7 6023 -1987 0 0 0; bot_teleport 4 107 6023 -1987 0 0 0; bot_teleport 5 7 6123 -1987 0 0 0; bot_teleport 6 207 6023 -1987 0 0 0; bot_teleport 7 7 6223 -1987 0 0 0"
echo pre-wait
wait 500; tele25
LOOK IT'S ADAM!!!
LOOK IT'S ADAM!!!
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Post by LOOK IT'S ADAM!!! 16/4/2010, 21:50

well crap, that's gonna take some work.


edit, ok, not as much work as i thought. brb with/without results.



well, figures, my alias is too long, am i really going to have to telescope this?
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Post by Lord Zurkov 16/4/2010, 22:15

LOOK IT'S ADAM!!! wrote:well, figures, my alias is too long, am i really going to have to telescope this?
How many bots are you teleporting, and how many "pixels" will each picture cover total?
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Post by LOOK IT'S ADAM!!! 16/4/2010, 22:36

as of right now i'm just getting used to moving the people around, so i'm making pong.

you know, a ball of people moving around, bouncing off edges, that sort of thing. all of the simulation is handled in my program, and it basically keyframes the entire thing out.

actually drawing a picture with a person would require some calclations i don't want to put the effor into until i figure this out.
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Post by LOOK IT'S ADAM!!! 17/4/2010, 17:22

ok screw this, tf2's cfg execution process makes no sense, time to move onto something else. randomly generated levels. i'm going to start out with just random blocks, but then hopefully move into some path finding algorithms to shut off dead ends and stuff.
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Post by Eraserhead 17/4/2010, 18:19

You two guys must be our top2 in nerds in this clan, good to have you with us.
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