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The Zombie Survival Guide (book)

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The Mad Hatter
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Post by Nicobbq 11/7/2010, 09:53

Jee. Im so jarate\'d right now. I'm stopping TF2 forever.
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Post by UberLord 11/7/2010, 14:03

lol, the guide is also good for teaching you work out routines. It teaches you how to be fit in categories of durability, endurance, strength, and agility. And because it tells you to still have some meat on your bones due to how you could be left without good food for long periods of time, you won't be a stick man or a muscleman. Just an average joe with the upper hand.
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Post by Epps 11/7/2010, 15:29

Of course this book is pure fiction and I hardly follow it. I already have my won zombie apocalypse survival plan ready but the book helped me tune it. Also, I still have a nice red crowbar next to my bed but that's more because last summer there where a lot of burglars active in my neighborhood. Kinda felt unsafe but I didn't want to sleep with my windows closed so I just bought it for protection (lol).
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Post by LOOK IT'S ADAM!!! 11/7/2010, 16:06

you guys realize that silencers don't work the way they do in movies, right? they just make a big gun sound like a slightly smaller gun.
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Post by The Mad Hatter 11/7/2010, 16:21

Yes, but silenced small caliber shots sound unidentifiable and muffled. No reason to go big in the Zombacalypse.
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Post by LOOK IT'S ADAM!!! 11/7/2010, 16:34

having super-sonic rounds negates the effectiveness of any silencer, in fact, one of the main reasons good silencers reduce the noise is because they slow down the bullet to sub-sonic speeds. a small caliber rifle (like .22) needs that speed to get any sort of target penetration due to its low weight. this is not an issue with heavier rounds like the 10mm and .223, but even with a silencer they are louder than an silenced .22.

the best option (in my opinion) is a relatively heavy .22 target rifle with modified set of post/aperture sites. my rifle in particular has a 1.2 inch diameter barrel that soaks up all the excess movement that causes noise. it makes hardly any sound except for the crack as the bullet leaves the barrel at 1,300 feet-per-second.
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Post by The Mad Hatter 11/7/2010, 17:23

You really don't need much penetration to go through an eye socket or through the skull of a dead creature even after one marginal day of decomposition. Bone density plummets quickly with no circulation. .22's don't make much sound no matter what you're using, too.

In this theoretical apocalypse, you should not be making long distance shots that would weaken the round. If they're that far away you're best off waiting for guaranteed kills or to flee. .22 rimfire is all you need, more is a waste.

They're called sights, by the way.
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Post by LOOK IT'S ADAM!!! 11/7/2010, 18:31

right, typo
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Post by Lord Zurkov 11/7/2010, 20:59

TBH, under any realistic circumstances it doesn't matter how loud your gun is... they only hear it if you miss.
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Post by LOOK IT'S ADAM!!! 11/7/2010, 21:12

if there's only one of them, when has there ever been only one zombie?
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Post by The Mad Hatter 11/7/2010, 22:38

Amen to that.
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Post by vladmirbsl69 12/7/2010, 00:05

so what is your recomened 3 weapons of choice. 1 close range melee(crowbar). Medium range gun(M4a1). Long range gun.(Dragonov Sniper rilfe).
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Post by LOOK IT'S ADAM!!! 12/7/2010, 00:21

melee: crowbar
short range: [You must be registered and logged in to see this link.]
long range: [You must be registered and logged in to see this link.]

if i could only have one gun i'd choose: [You must be registered and logged in to see this link.]
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Post by Afro 12/7/2010, 05:16

You guys all fail. Me- Black/Asian

Melee - Fist/Chopsticks
Short Range - Ninja Star/9mm/Cadillac
Long Range - Bow

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Post by Epps 12/7/2010, 12:35

Realistic:
Melee: Crowbar, melee weapon AND an helpful tool in one
Short Range: pistol, standard Dutch police issue because of ammo.
Long Range: Hunting rifle

Favorites:
Melee: Crowbar
Short Range: 9mm Pistol
Long Range: Sniper Rifle with a lens scope.

Dream:
Melee: Light Saber
Short Range: Fallout 3 combat shotgun
Long Range: [You must be registered and logged in to see this link.]
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Post by LOOK IT'S ADAM!!! 12/7/2010, 13:02

Sgt Pepper wrote:
Short Range: Fallout 3 combat shotgun


like this?

[Only mods are allowed to see this image]
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Post by Epps 12/7/2010, 13:44

Yup Razz
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Post by Lord Zurkov 12/7/2010, 15:42

LOOK IT'S ADAM!!! wrote:
Sgt Pepper wrote:Short Range: Fallout 3 combat shotgun
like this?
[Only mods are allowed to see this image]
-_-
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Post by UberLord 12/7/2010, 18:24

My weapons of choose:
Melee: Most likely a crowbar for the durability, utility tool, and can easilty disable a zombie by smashing it's skull in through temple area.
Short Range Melee Combat knife held on a strap on my shoulder area for quick retrieval and putting me into a position to jab the zombies lower jaw easily eliminating it.
Sidearm: Probably a 9mm.
Main Weapon: Probably some sort of rifle that is silenced in some way.
I'm only knowledge in ZCQC so I don't know much about firearms and what's effective. If it's accurate, can reach the brain, and is atleast a little silent, it's ok with me.
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Post by vladmirbsl69 12/7/2010, 18:29

here fixing mine

Melee-Crowbar along with my katana in my basement.
Sidearm-9mm
Rifle-M4a1 with silencer
Longrange rifle-M24
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